<html><head><title>FreeTerrain</title></head>
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<font face="Arial" size="2"><p align="center"><b><font size="4">FreeTerrain()</font></b></p>
<p><b>Syntax</b></p><blockquote>
<font color="#006666"><b>FreeTerrain</b></font>(#Terrain)</blockquote>

<b>Description</b><br><blockquote>

Frees a terrain and releases all its associated memory. This terrain must not be used 
(by using its number with the other functions in this library) after 
calling this function, unless you create it again. 

</blockquote><p><b>Parameters</b></p><blockquote>
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<tr><td width="10%"><i>#Terrain</i></td>
<td width="90%"> 
The terrain to free. If <font color="#924B72">#PB_All</font> is specified, all the remaining terrains are freed. 

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</blockquote><p><b>Return value</b></p><blockquote>
None.


</blockquote><p><b>Remarks</b></p><blockquote>

All remaining terrains are automatically freed when the program ends. 

</blockquote><p><b>See Also</b></p><blockquote>

<a href="createterrain.html">CreateTerrain()</a> 

</Blockquote><p><b>Supported OS </b><Blockquote>All</Blockquote></p><center><- <a href=defineterraintile.html>DefineTerrainTile()</a> - <a href=index.html>Terrain Index</a> - <a href=getterraintileheightatpoint.html>GetTerrainTileHeightAtPoint()</a> ->

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